Monday, August 25, 2014

Blizzards Authenticator

This will be one of my raving moments.

One thing that's been pissing me off quite a while is the usage of authenticators. You all know them those small key chain things that prints a pin code or something like it, to verify you're the owner of the account being used.

I utterly hate that concept and here's why:
Being an old school gamer the nature of ownership with the games I acquire is based on the old thinking that I buy a game, and thereby hold that media or a copy of it to use for my whims and pleasure.
This means I don't believe I be limited by draconian settings like having to authenticate my copy versus a server somewhere to play an offline single player game.
playing an old game should be limited to simple fetching a machine with the needed operating system,and hardware and launch it on that.
I love when the games are able to run in more modern systems, but don't expect Command & Conquer 2, which was made for windows 95 to run in windows 7 64 bit, but it should be able to run a windows 95 computer. Always!

Over the ages various concepts have sprung to stem the time of pirated software in a cold war so to speak, where some producers are more or less keen on having you authenticate yourself versus one of their server.
What I hate is that I have no guarantee that server will remain online. So getting an old game like Neverwinter Night I have a problem on the multi player front as there might be multiple servers, but they need to be verified via a Bioware server that has been taken offline a decade ago. Technically I think it's a gamespy server, ad there's fixes for it.

Recently I've unpacked Star Craft. Including Broodwar. A game from 97, and it runs decently with the 1.16 patch from Blizzard. The reason I pulled this out was on a notation from my kid which loves Pylons and consistently needs to build additional pylons. He's 8 now not speaking English, but he's currently going for it.

This made me look into Star Craft 2 again, which is one of the games i have on hold, and the reason for this is that you needed the authenticator to play the game. This they didn't quite tell you and most people I know found out after getting the game that they needed this thing.
Sure they all got one, they are next to free, and they already payed the 20€ for the game. So it was just a minor added cost. But that didn't cut it, then you needed to register with Blizzards gameclient thing called Origin, which I think also was the thing that made me back away from Star Wars Knights of The Old Republic.
At that time I just gotten hold of Dawn of Wars in physical copy, and having quite a problem activating it via not just steam but also Microsoft Live Gaming system.

You see it adds up, slowly they are restricting you further and further, I've noticed sms messages with login codes for games. Come on, why should the gaming company have any contact with my phone number and where would you draw the line.


Back to Blizzard and Star Craft 2, it took me 3 hours searching their support site to find any indication whether this authenticator was still a requirement for playing the games, and it seems this is no longer the case.
In the case where I would feel a need for added security with my accounts, of course they are wonderful options. But it is addons, and not part of the minimum requirements.

These producers seem to fail their community communications, which is why I rarely deal with them.
As an opposed option I often recommend www.gog.com which are very bad for you wallet, but all their content is under the concept of: You buy this, you play it to your hearts content, we'll even help you. And if we should ever go bankrupt, download a copy you can use for ever.
Last thing I got in there was the Total Annihilation packages (of which I have 20 legal copies on disk)

Monday, June 9, 2014

The end....

That's it. I've been sick and bored with Eve for a long time. It became too elitist. It's the things I liked about the game in the first place that is now turning me away from it.
Back in the days shortly after Beta the game was quite open, and the decree that CCP would never interfere with the ingame stuff, and let that be handled via the playerbase was a dream to my ears.
What I failed to predict well, was that the nature of people in general would come to unfold.
For some reason I tend to insist that given time a sufficient intelligent population would find some sort of balance where there's room for everyone and the main objective is to create or construct.

This is not the case.... For the past couple of years I've seen the Goons rise to power, and from what I know they are still the people love to be and love to hate. They are essentially the griefers, well the organized griefers. Not saying that any and all grunts are scheming bastards, rather they wish to the the scheming bastards that prey on the weak for the lolz. It's a lifestyle, and I've noticed it being more and more common in society. In general people what to the the all powerful tyrant, with emphasis on tyrant.

Eve have slowly turned into a pretty rough emulation of reality, where the powerful gets their way, not because they are right. But because they are powerful.

Granted CCP has had their shares of megalomaniac moments, and their rep has been forever more stained. I still recall the T20 episode, and things haven't changed much to be honest.

Over the decade I've played, I've combined amassed some 250-300M skillpoints on 3 characters, with 2 of them being in the high profile class but there's no point in playing them. Everything has already been done and nothing will really change until the eve population implodes on it self.

I've tried many a times to drag people into playing. My first struggle have been for people to understand there's no mercy and it's a dark place. 2nd. Have always been the fact that it is not an easy game, it takes time and skill to play. 3rd. Lately I've tried to convince people that there's still a world. No more. I'm quiting.

I'm not even rage quitting, and I have a sense that I'll return one day. But honestly I don't think so.

Good bye Eve, you have been a wonderful companion

Monday, June 2, 2014

Aaaaand let's tear it down and rebuild somewhere else.

So I've kinda nailed this PI stuff now.
I know I promised pictures, they aren't coming.

The big problems in this would be the need for enough Lava/plasma planets to extract enough Chiral structures and Plasmoids from.

With my current design you have 2 extractors with 4 heads each doing a minimum of 18k pr hour. That is routed to a warehouse, that stores the P0 while 2x3 factories are converting them to P1 and sending it to a Launchpad. The factories I place in a spider formation with closest range to warehouse possible, and a single link to the Launchpad (The extractors link to the warehouse, again as short as possible).

From the launchpad the P1's are processed by 3 advanced factories building transmittes, routing that back to the launch pad. and that yields 15 transmitters pr. hour provided the extractors are pulling at least 18k pr hour.

The setup can run for roughly 3 days before you need to purge the launchpad.

The other set can be put a on barren/gas/storm, same setup, but building watercooled CPU's.

The transmitters are picked up and shipped to a processing planet Currently I have a 12 factories setup churning out 36 Guidance systems pr hour, provided it's kept feed with transmitters and CPU's, Having a launchpad for CPU's and one for transmitters eliminated the need to planetside transports and one launchpad can store good for 2 days of running. The guidance systems are routed to a 3rd launchpad to extraction.

This setup takes roughly 15M to setup pr planet and with it running a week or so it's just flipping the bottom line into green now.

But alas, C4 is a bit too heavy for me and another option have opened for me: C3 and I'm going there to settle in calmer waters. That means every needs to be shut down and rebuild, and the planet selection pose a challenge as I lack sufficient planets.

A more dynamic and effective solution seems to be my choice with planets focusing on a single extractor and P1 material, and rely on secondary input.
in terms of yield I seem able to build 4 Advanced factories on each planet (with 8 basic factories) but rely heavily on transporting and distributing the P1 materials for P2 processing, or maybe I should consider having P2 processing planets and increase the P1 production pr planet. I'll have a look at it slowly during this week after I've entered and settled with the C3. The baseline from here is 6 planets X 15 P2 X 0.5 X 24 hours X 3 Characters X 0.1 = 3.240 Cycles = building 3 systems = 9.720 Guidance systems produced pr day. (which is a bit insane and over the top)......

3240 spread over the 24 hour day = 135 Factories which is a bit excessive, as I've only had 12 on a planet thus far. Seems I'm up for a lot more balancing acts.

Sunday, June 1, 2014

Welcome to the Dark side

Yep, I finally succumbed to Star Wars, The old republic.

I've been playing for some 14 days now and my hand is just about ruined. Those who know my gaming life would know that 14 days is about the time I can play any wasd game, before my hand slowly turns into rubble. Something about the nerves, and the way I'm using my fingers, there's no real work around, there's aidtools and bandages, but no fix. I simply will never play a piano for that long.

Now Star Wars, TOR (as it's called)... But why? You hate warcraft style games.... Yep, that's correct.
i passionately hate WC and loads of other games of that type, but I love the SW stories, the Jedi concept the world in where it takes place. Sure it's a bit small, and the stories aren't quite alligned with the movies and other stuff in the universe. And then again it is.

Recently I've picked up on Clone wars, and I'm slowly grinding it to an end with the 6th. sesseaon. And my love for that world has only been rekindled.

I did notice it's launch by EA, and first thing was intrest, and much to my satisfation the game ended on the market exactly as i predicted. Another WC clone with the attached scamming and stuff attached needing to get that Secure key and join the wars against Steam (game only available via Origin). The same problem I had with Star Craft 2. In the mean while the game has been handed back to Bioware and turned into F2P /P2W in a way that the game is playable, but alot of things have been barred when you're not a subscriber or paying for the game.
That's quite fine really, considering how many games that are currently subscribtion only, monthly payments here or your game will forfeit.. SW has taken the approach of, play the game for free, play it more and better for cash. And I like that. It doesn't put holes in my wallet, I can store the game for quite a while without playing come back and pick up without loss. It's low budget = less focus on pretties, more on player content.
This is a game where PvP is meaningless. If you lose -> P2W.
The game have decent PvE, it's there you can get more by paying, but the baseline is there.
Which leaves RP'ing to be the main attractor.

As it's mainly RP, most griefers don't stick around as there's no point. Intelligence/maturity is a bit higher and it's freaking Star Wars MMO.

I've played KOTOR a few times, and would do so many times more (at some point I'll get KOTOR2), and I never get tired of that story and playstile. Here's it's open ended. It's Roleplaying. The game mechanics kinda blows down quickly and it not something to praise (you can even pay to unlock GUI features like multiple taskbars).

This is my temptation, and I won't resist. Stay tuned for more, and I migth be getting this to youtube, if bandicam approves.

Kom nu igang!

Jeps, jeg har IKKE lavet noget.

Ja nu endte hele ugen med at gå med at lave ingenting i minecraft, jeg er tydeligvis kørt op i det hjørne hvor jeg skal mine en milliard chunks for at samle de ressourcer sammen jeg skal bruge til at komme videre.
Den direkte effekt er at jeg faktisk har youtubet idag og springer en uge over. Rimelig nederen, men det er også utroligt så meget guld jeg skal bruge, plus jeg har haft andre ting i hovedet. Tror jeg skal nedsætte et antal time jeg vil minecrafte om ugen, også må jeg bare nå mine projekter på den tid. Kunne være meget spændende.

Hvad tror du vil være passende antal timer til at have noget klar til Youtube 1 gang om ugen?

Monday, May 5, 2014

Back to Tekkit

Så fik jeg nok.
Nu har jeg syltet min FTB server i rimelig lang tid, faktisk siden jeg fik lagt essentials på, hvilket bare ikke holder. Jeg har heller ikke været konsekvent med youtube videoer og jeg forventer ingen af dem som rent faktisk fulgte med ser dem mere.

What to do?
Jo serveren er jo betalt, det samme med domænet og jeg vil jo egentlig gerne spille et eller andet. Problemet med FTB er at det er skidehamrende tungt. Så jeg vendte ret hurtigt tilbage til Tekkit. Og nu sidder der en lille Minecraft über geek og tænker, jamen det der er jo ikke tekkit, det er tekkit space, men nej!

Okay, der gik lige lidt raseri i den. Og lidt springen, back on track:
Tekkit passer mig fint, det har en del fine mods og der er nok indhold til jeg kan rode med mine udfordring om at stable noget fornuftigt maskineri på benene, plus der er Galaxycraft eller hvad det nu hedder. Og helt ærligt er jeg nogensinde kommet videre end et Quarry, nej. Jeg nipper hele tiden til at nu skal jeg have gang i Applied energitics, men kommer aldrig dertil fordi der sker et eller andet der sidetracker mig.

Men, med erkendelsen af at ingen gad at spille FTB serveren begyndte jeg at kigge mig omkring efter et nyt sted, og helst med Tekkit 1.2.8e som er nyeste i skrivende stund. Efter lidt søgen finder jeg et par stykker, og den første havnede jeg i en corrupt chunk og kan ikke længere logge ind, den anden faldt jeg hurtigt til på, men var allerede træt af ikke at have Biomes of Plenty, og tænkte come on det kan gøres bedre.

Så in på minecraftforum.dk og spørge om nogen gad give en hånd med på en frisk server, og jeg fandt et par stykker og de er nu ansvarlige for den i bund og grund. Nu startede den op her i fredags og ingen fandt rigtigt ud af det før søndag. Ham der fixer mit essentials og går backstage startede op på det søndag og han fik først noget groupmanager info om eftermiddagen, men jeg kan se der er sket noget. Og den ruller.

Stedet er frit, og jeg har egentlig kun 2 bud til folk, som lader til at blive modtaget godt:
Efterlad dig minimalt World footprint. Og opfør dig ordentlig.

Med Tekkit (og jeg går lige i detaljer med hvad Tekkit rent faktisk er senere) går det mere på at man solospiller. Pakken er mest tænkt som en singleplayer ting og passer sig bedst til dette, hvilket sikkert er grunden til de er svære at finde.
Modpacken er stykket sammen så man har en tendens til at rode rundt i sit eget område som man hærger totalt, hvilket er den primære grund til minimal footprint. Jeg har mange gange set at folk starter op på en ny server, Slagter alt levende i 5 chunks rundt om spawn, flår et hus på benene og stripminer skidtet. Godt for dem, rimelig skod for den næste gruppe som så skal længere ud for at finde ting og dyr. Jeg plejer at sige, hvis der står 3 grise, jamen så nak og æd da den ene, hvis der kun er 2, så lad være. (Der skal 2 dyr til at spawne et nyt.) Jeg har hørt at der er lidt random luck med i spawningen, men reglen er faktisk gammel og holder meget godt, f.eks. hvis du fjerner hele skoven uden at plante en ny. Jamen så er der bare ikke mere skov.


Tekkit?
Jo, nu har jeg rodet lidt rundt efter en tekkit server længe og det er blevet mig meget kendt at når folk siger Tekkit henviser de til Tekkit Lite eller Tekkit Classic, som jo er henholdsvis minecraft 1.5 eller 1.4 og jeg bliver lige tosset hver gang fordi vi altså er rykket frem til 1.6 i stabilt build, faktisk har jeg set bukkit 1.7 også er der langt ned til 1.4.....
Jamen du snakker jo om Tekkit Space.... NEJ, det er netop det jeg ikke gør. Første gang jeg fik den smidt i hovedet var faktisk af min host som åbenbart ikke tog ved lære. Der er ikke nogen modpack ved navn Tekkit Space på Technic, den hedder faktisk bare Tekkit og det er deres primære produkt så shut it, and get it right.
Grunden til det pisser mig af i denne grad er fordi når vi roder rundt i dette miljø så skal der ikke meget til at man lige pludseligt har fat i noget helt andet end det man bad om, og i det her tilfælde er folk generalt ikke inline med udviklerne, hvilket bare tikker og beder til at nogen laver Fuck up senere.

Det var en endefuld tekst om et reboot, og jeg har ikke lavet video endnu. Men lidt medie stads kan vi da godt hive frem, så vil jeg prøve at filme på søndag tror jeg.
Home sweet home, der er en stor farm, som laver hvede p.t. med en steam dynamo, LeadStorage strøm dims, en Pulverizer og Furnace. I skuret er min seng, nogle sten ovne, nogle chests med alt mit crap, og dirt cirklen er starten på mit hus, hvor jeg har en kælder til seng og Applied Energistics tror jeg. Tror jeg vil bygge hus af sand...


PI or OCD?

So, I've finally gone with a Not High Sec corp, and I must say the feeling is a bit daunting. Trouble now is the same as it's always been.... Now what?

I was helped to join with a WH corp, and I brought my family with me, as they know something or to about Planetary interaction. Well one knows enough to get it going, the other is still learning to setup more then 1 installation, and I know jack.
I joined a week ago roughly now, and thus far I've managed to move some command centers, a few Industrial and my mission boat (not including Gnosis or Caracal), and what happened to go quite easy.

As said thus far I still haven't gotten my bearing on it all, and it'll be quite a while until I'm done with all the PI setups, and the initial setups are a disaster:

As always I'm doing it in a rather I want it all kinda way, but that's simply not very effective. But it's what I've done. Gone for the ability to generate pretty much anything with the planets available. in hindsight that needs to improve, but first I need to make the cash for current setup failures. (they're listed below).

I'm told a prober PI should extract in the area of 1 million P0 pr 24 hours, and no do NOT set 24 jobs, run with 23 then. So that's my calibration mark for the future.
I won't churn out the actual numbers one these as I don't have them ready at hand, nor are they running in decent jobs, rather they run in jobs that I figured at the time would suffice. I got wiser. Nor have I actually pulled anything off planet so...

For the numberphiles, my recent 2 Barren installations do in the area of 650k P0 each, but then they actually run the complete process to P2, and the factories can't keep up with the extractors doing 324k+ each (which can feed 3 basic factories constantly, dividing that for 2 types of P0, and 2 streams, you can keep 3 advanced factories running nonstop this way.


Here's my 6 first installations:
(sorry for the image alignment, haven't got the time to fix it today).




But here, have a laugh, later I will Show my active and more effective setups.

Tuesday, April 8, 2014

Moving on

So, it's been a while since I've been active around here. frankly it's a mixture of nothing is really going on, and at the same time there's so much going on that I struggle to keep up. But let's focus on what will happen in the near future.

Those that are aware of my existence will know that I've been mining for a few weeks now, boredom strikes again... And I've been running a few more Loprocs up for some pod-piloting. Nothing big, just figure PI won't demand too much of my attention in the long run.

Also I've been preparing to drop the slow-boat caracal in favor of something sane?
The sane is a Arbalast heavy fitted Gnosis with active shield tanking, dual type resist and a good bag of damage mods. Also this one is rigged.

Before anyone get overtly excited about what would look like me growing a sanity, there's few things about this that still bugs me. There's no way it's going to work unrigged..... The tank is essentially less then the slowboat, it's rather T2 Drone reliant for optimal damage, it doesn't feel particularly faster then slowboat.
But it does carry a punch. on average each weapon system deals in the area of +100% meaning some threefold damage potential on it. Using the T2 drones is somewhat slower then I figured, and the extra 100 m/s the active AB provides doesn't do what i want it too (I need a MWD).
combined with actually having to research the missions before undocking (you need to modify damage type and resists according to mission) and with the damage potential Blitzing is an actual option. And true is really is something you feel on the wallet flashing.

I won't be running these for much longer as my sole purpose for it currently  is to get that bloody JC, which needs me to pass the 8+ standing mark. And that's something where I'm starting to have a bit of fun: Predictions....Arghh, formatting sucks, the tabled calculations are in the bottom....

But to throw a bit of math around:
Standing is logarithmic and calculated as thus: 10-((10-current standing) x Mission change) = New Standing
Simply put, there's a bits and piece, like if these numbers are calculated using raw standing figured, and this form is for positive changes, negative changes are not toward 10, but -10, which mean you should swap accordingly.
The effective standing takes into account Connections which is working is somewhat the same way:
the difference between 10 and current standing are deducted 4% pr level of connection, and this is then subtracted from 10 and would be your effective standing.
As some people might notice I have flaws in my math in this table....

My current standing is 7,07 and i expect to get roughly 2% boost pr mission = about 12 more missions before it's off to PI and the free plex scheming, we'll see.

CurrentExpected changeConnections
6,22,00%5
6,276000002,00%7,02080000
6,350480002,00%7,08038400
6,423470402,00%7,13877632
6,495000992,00%7,19600079
6,565100972,00%7,25208078
6,633798952,00%7,30703916
6,701122972,00%7,36089838
6,767100512,00%7,41368041
6,831758502,00%7,46540680
6,895123332,00%7,51609867
6,957220872,00%7,56577669
7,018076452,00%7,61446116
7,077714922,00%7,66217194
7,136160622,00%7,70892850
7,193437412,00%7,75474993
7,249568662,00%7,79965493
7,304577292,00%7,84366183
7,358485742,00%7,88678859
7,411316032,00%7,92905282
7,463089712,00%7,97047177
7,513827912,00%8,01106233
7,563551352,00%8,05084108
7,612280332,00%8,08982426
7,660034722,00%8,12802778

Sunday, February 23, 2014

Essentials, Let's go live.

Så er det tid til at gå live med essentials. Det har taget sin tid at komme igennem det hele, ikke fordi det er mig selv der sidder med configurationen. Faktisk er det lykkes mig at udlicitere netop denne opgave. Og dettte har givet nogle sjove problemer.

Dem der kender mig ved jeg efterhånden er en rimelig gammel konservativ gut, hvilket clasher meget med den moderne tankegang om at sparke noget sammen, slam bam, launch.

Med hensyn til Bukkit og essentials er min sædvanlige metode med at forstå det hele til bunds også lave den korrekte løsning i første hug bare ikke realistisk, enten er jeg for gammel og langsom, eller også er tingene for indviklede (lol).

Efter noget der ligner et par måneder har min samarbejdspartner og jeg fået sendt en zip pakket fil via nettet, redigeret i filerne, og jeg sidder nu og laver en backup af testserveren, inden jeg smider produktet på. Til ligningen skal tilføjes at vi jo er på hver vores platform og tidsalder tror jeg. Serveren er selvfølgelig java, men det ligger i en standard Windows filstruktur, hvilket vist ikke bare er når man snakker MacOS, hvilket også har en del problemer med pakkeværktøjer. Eller også ligger blockaden i hvordan vi behandler vores filer.

Oveni dette dukkede der et problem op med at Essentials vist ikke bare er at smide på en FTB bukkit (MCPC+) pga de mange plugins der laver nye itemIDs og det begyndte at lyde til at der skulle laves nye java filer, altså at konfigurationen var helt ned i Dev niveau. Den nuværende test er original udgaven og jeg satser på det virker. ellers lander jeg nemlig i at jeg selv må gøre det hele, hvilket bliver en vanskelig opgave med mine rådighedstimer:  Don't disturb me, please.

Alt i alt ser det dog ud til at have været en succes i sidste ende. Synes faktisk min howto video her er okay til folk der ikke har prøvet det før, lige bortset fra jeg let og elefant springer over hele turen med at lave selve permission setuppet, men det ved jeg så heller ikke voldsomt meget om jo.


Tuesday, February 11, 2014

Back in the Mack

So after a good sprint in the mission running circles I find my self back in the mackinaw.
For a while I took good please in not having to worry about the plex status, and then things seems to have blown up. Literally.

Back in my old mining system and sector in general a new entity have grown into strength, to the point where they excerpt influence. The Order they call them self.

Their main purpose publicly is to cleanse the high sec system of afk miners as they say.
Now anyone mining in a barge or exhumer, frankly mining in general would know that the activity is not something you stare at. You set the lasers and start doing the stuff you'd like to do, like market stuff, of general social interaction and this leaves your ship vulnerable.

Usually that's no problem as you quickly learn how to tank the local denizens of blood raiders and the like, and you start having faith in Concord to uphold the law.

What these guys do is they specialize in fitting gank ships, mostly destroyers as they are cheap and can deal a devastating punch. Of course they usually get popped by concord, the trick is to survive for the Police to show up. This is normally doable with a decent tank, yet when sec levels get too low the Concord response is too slow and they achieve to fire that last shot they pops your boat.

A mack will cost you some 250-300m to get and fit, add clone costs and implants. All looking good on a isk killboard, but it's like hunting cows... The target is mostly defenseless (any retaliation will cancel the concord inbound), The barges are big and slow, they don't sorta run away. And usually the pilot is occupied with a good bunch of active windows.

Let me link them up here: The New Order

As you can quickly see these people are the basic griefers, yet their actions are legit. I've had a few chats with agents of their order, and I have trouble figuring out if they believe their bullshit or it's merely their excuse?

The effects of what they are doing is they drive off the mineral miners, which has a fun effect on prices, as no one are mining it. Yet that is their goal. I don't really know and I really should think too much about them. Ignoring them is the best weapon against them, as they seek attention first and foremost.

What do you think of this type of lifestyle?

Sunday, January 26, 2014

A new beginning

Jeps. Nu er det 3. omgang af at lave næste episode. Af en eller anden grund kan jeg ikke slippe af med den susen jeg har på min USB microfon, og det pisser mig af.
Et andet godt råd jeg har modtaget og som jeg har overvejet længe er at mine videoer er meget lange, og det tror jeg ikke er en god ide når jeg ikke har mere indhold i dem end jeg har, så klippe klistere lidt...
Det har så også taget mig hele natten, men jeg fik da klippet over en time af så den er nede på 17 minutter. So sædvanligt er indholdet ikke super, og min tale trænger stadig til en del forbedring. jeg snakker nemlig ikke ret højt eller tydeligt generalt.

Jeg prøvede at lave et smeltery rimelig hurtigt til tinkering construct, og det er da lavet, men jeg manglede lige at sætte power på med noget Lava og med mine evner ville en jagt på lava ende galt. Jeg ved jeg har en maskine der kan lave det, den er bare hjemme i min base så det tager en 10 minutter at hente det hver vej.

Alt i alt er jeg meget tilfreds, og jeg begynder at få mod på at lave andre versioner.. Nu må vi se, tror det bliver en magic farm med Alexander kræver bare som sædvanligt mere udstyr (OBS, FTB plus en lokal maskine FTB server holder ikke helt vand her, hvilket kan ses på alt det lag jeg havde idag.


Monday, January 13, 2014

Exposure og SEO

Endnu en gang har vi lavet en lille video, eller en lang video er det vel nærmest eftersom vi altid filmer i en time og lukker ned.
Jeg har stadig ikke fundet ud af hvad baggrundstøjen kommer af, men fik et hint om det måske havde noget at gøre med at USB kabelet var sat i tæt på blæseren. Tåbeligt, men hvis det er der problemet ligger så må jeg jo gøre noget ved det.
Mens jeg skriver det her har jeg ikke set videoen endnu, men ved jo at den handler lige som sidste gang mest om at fjolle rundt. Jeg forslog Akita at tage lidt fat på at vise hvad hun lavede med Enchantments, men jeg ved ikke om det rent faktisk lykkes hende fornuftigt.
Oveni skal jeg se om jeg ikke kan få lagt vores banner på opstarten.

ja, der er mange ting at tage hensyn til, og jeg må indrømme min motivation daler med den manglende "exposure" vi har. Jeg prøvede lige fra en Youtube side at fidne vores videoer, og det var tæt på umuligt, hvis ikke det var fordi jeg slog mig selv om ved navn, var det håbløst. Det hænger selvfølgelig sammen med at vores indhold ikke er interressant nok endnu til at kunne tiltrække og det er der hvor effekten af at få nogle likes, reposts også videre sparket indover. Det ville heller ikke skade hvis man lavede en Facebook side, en tv reklame også videre. En masse udenom marketing der egentlig ikke har noget indhold men tiltrækker masserne som så laver den der Blackhole effect af at jo flere der ser den jo flere får den med i søge resultater.
Så hvis du læser dette er du en af de få som har muligheden. Den letteste måde rent faktisk at finde vores kanal på er via bloggen her med direkte links.

Jeg må nok også indrømme at jeg kommer lidt til kort med hvad der rent faktisk er værd at filme, oprindeligt havde vi jo tanken om at filme showcases med hvordan man laver alting, men det holder bare ikke. Mest fordi jeg er skide langsom til at bygge ting op, måske jeg skulle begynde at lave nogle speed starts og se hvad der sker om ikke jeg kan sætte noget tempo på at lave tingene. Jeg har jo en tendens til at bygge stort, også alligevel ikke.

Måske man skulle kigge lidt på de der SEO råd som dukker op, jeg synes bare det er at spilde fallit hvis der ikke kan generes indhold af interresse, på den anden side har jeg ingen anelse om hvad indhold der har interresse. Det er jo ikke fordi jeg som så har en jordisk chance for at måle mig med legender som RobinSamse eller Direwolf20.

Jeg ved ikke måske bare det at få nogle flere ind på serveren ville gøre en forskel, også er det igen hvad er det lige der er så spændende ved minecraft. Det er jo ikke noget der lader sig fortælle på 10 minutter da det jo netop er fordybelsen.

Som sædvanligt så smid endelig en kommentar, og selvfølgelig kommer der en direkte link til videoen:



Tuesday, January 7, 2014

I need to do this more often..

So another 6 months have passed, and what have changed? nothing much really and then again everything.

First off, I've parked the Mack nice and securely with the ice mining modules back home (or what ever we'll call it). Boarded a Caracal and been running L3 missions for a while now. Nothing new, and it's a the usual grinding.
Also I've jumped corp a few times. First my initial Swedish veteran corp essentially finally succumbed to veteran emptiness: Empty corp channel, 50 people in the group, 45-48 of them haven't logged in for one year plus, no management. I've seen that before and it's a slow death. So I upped my courage and went Corp hunting.

First off I was approaching a Null Sec corp, their add told me they were high-sec Mission corp, but it turned out they were getting ready too embark to Null. Still being dependant on mining, I felt like it was a huge jump to take. but i picked up my shit and went on full. Slowly I found them to be unengaged, and went time came that I had to do the actual paperwork (after having been muted in the recruiting channel). I was basically ignored.
Well, fuck them. Back to hunting.

Finally i fell in with a small group that had both an industial wing and the Missionrunning Wing, and a fair bit of PvP'ers. With a very diverse group there was plenty to get into.
Then came the wars.
Listing to maybe in the background...
War. War never changes.

It seems the outside lust to dig into the industrial wing of my new corp/alliance or was it the hunt for one specific person, kept the wardecs coming in a steady stream. Eventually everything got disbanded and reformed, shortly after we'd all been discussing what approach to take. But such is life.

Now one of the stronger and more focused Vets have taken over and runs a temp corp solution, and that's were I currently reside.
Still running missions, L3's apparently in crappy fitting and under classed boat. (I apparently must have great piloting skills to pull it of).

Buttomline; i've been recommended flying a Gnosis for my L3's and frankly the Slow Paper Boat as I call it does require more attention then I'd like to. Not really having a clear plan yet as to the fitting, but i do imagine a Shield tanked Missile or Lazor boat. I don't think I've got the needed skills to fit Lazors, but the Missiles just takes up so much cargo space and with a BC, shouldn't I be equipping bigger tubes then Heavy?

Frankly i don't know and I'll need to invest some time into building workable fit. Not exactly a prober fit as my new boss tells me. But a suitable. Taking all my quarks into considerations.
Paul'll hate me for this, but he does come on as very serious some times. Almost Russian...
Now i better go verify my clone is empty and up to date....

Monday, January 6, 2014

Let's play again

Så ruller det efterhånden. Der er kommet bedre styr på lyden, der er dog stadig lidt summen, men det tror jeg skyldes software forstærkeren.

Der er ikke meget at sige. Som sædvanligt lader jeg Akita være værten og stå for showet. Det kniber lidt med at finde noget indhold, men jeg er sikker på hun nok skal komme efter det.

Som tingene er lige nu er der mere læringproces i det at lave videoen end der er i at spille spillet. Det er rart Lucien udviser en form for interresse for projektet og der er gode chancer for han vil være med igen når der kommer en kraftig nok computer på banen. Som det er nu er han holdning bare at det lagger.

Jeg må indrømme at han egentlig har ret, serveren lagger meget specielt med udstyr der ikke lige er i top. Dettte gør jeg har en plan om at opgradere serveren til 4GB ved næste indbetaling. JEg har på fornemmelsen det gør en forskel specielt fordi jeg lagde mærke til den rullede videre på 150% efter episode 1. Heldigvis bliver den ofte genstartet så det er ikke det store problem.

Men som sagt så er vi meget åbne for forslag for hvad vi skal lave og modtager gerne gæster.
Server er jo en persistent server så der er også mulighed for rent faktisk at være med på serveren permanent, bare giv mig besked så finder vi da ud af noget.



Wednesday, January 1, 2014

And so it begins...

Så skete det endelig.

Vi er nu Live med en FTB Unleashed server og så må vi lave noget Let's play ud af det.
Som jeg lidt havde forventet er min spille taktik rimelig kedelig at kigge på. Ikke fordi man ikke kan lære noget af den, men det går bare så langsomt, og der sker næsten aldrig noget.

Derfor holder jeg mig til at bruge Akita som hende der bliver filmet, og hvis vi kommer til et punkt hvor der er noget som det kan betale sig at uddybe, kan jeg gøre det til hende og vise hende det inde i Minecraft og på den måde tvinger det mig til at være meget tydelig når jeg præsentere noget.
Det kan godt være jeg sidder lige ved siden af men, eftersom det er hende der bliver filmet nytter det ikke noget at forklare hende ting ved at pege på min skærm som jeg plejer.

Rent udstyrsmæssigt hjalp det med den mikrofon jeg fik i julegave, og jeg må nok erkende at de 2 GB til serveren er lidt i underkanten, så den må jo opgraderes. Ligesom jeg skal have registeret et domænenavn.

Jeg satser på at kunne nå det hele her i Januar, ellers er der bare noge ting der lige må vente lidt endnu.
Den første video eller de første 2 blev ikke helt som forventet, men når nu vi havde optaget via min bruger og med mine settings er der jo ikke noget at sige til det, så der er lidt tweaks endnu. F.eks. dutter minecraft musikken ikke, den er simpelthen bare for høj. Og lyden er altså stadig en mindre problem, ved ikke om det er fordi vi bare snakker for lavt eller fordi mikrofonen står forkert, men vi finder ud af det.

Fremad rettet er planen så at lave en film hver søndag. Og der er egentlig ikke mere plan i det end at lave filmen. I modsætning til min oprindelige tanke om at vi filmede alt så bliver det dog på den måde at jeg går standard amok med at bygge hvad jeg nu laver af ting og sager, hvilket jo ikke er noget problem eftersom det ikke er mig der er i fokus.
Men nu er vi igang. Og Episode 1 bliver lagt op mens jeg skriver det her også må vi jo se hvordan det går. En ting er sikkert jeg laver ikke en ny MC server. Nu er det Do Or Die. Må sige jeg glæder mig til at se Lucien eller "fremmede" på serveren når tiden er.



Som sædvanligt: Forslag er altid velkomne, og jeg overvejer altid om ikke det er noget der kan udføres, så endelig kom med gode ideér. Og som sagt på den første video (hvor man ingenting kan høre og som ikke bliver oploaded), så modtager vi gerne requests på at vise hvordan noget virker/laves (forudsat jeg kan bygge det).