Monday, June 9, 2014

The end....

That's it. I've been sick and bored with Eve for a long time. It became too elitist. It's the things I liked about the game in the first place that is now turning me away from it.
Back in the days shortly after Beta the game was quite open, and the decree that CCP would never interfere with the ingame stuff, and let that be handled via the playerbase was a dream to my ears.
What I failed to predict well, was that the nature of people in general would come to unfold.
For some reason I tend to insist that given time a sufficient intelligent population would find some sort of balance where there's room for everyone and the main objective is to create or construct.

This is not the case.... For the past couple of years I've seen the Goons rise to power, and from what I know they are still the people love to be and love to hate. They are essentially the griefers, well the organized griefers. Not saying that any and all grunts are scheming bastards, rather they wish to the the scheming bastards that prey on the weak for the lolz. It's a lifestyle, and I've noticed it being more and more common in society. In general people what to the the all powerful tyrant, with emphasis on tyrant.

Eve have slowly turned into a pretty rough emulation of reality, where the powerful gets their way, not because they are right. But because they are powerful.

Granted CCP has had their shares of megalomaniac moments, and their rep has been forever more stained. I still recall the T20 episode, and things haven't changed much to be honest.

Over the decade I've played, I've combined amassed some 250-300M skillpoints on 3 characters, with 2 of them being in the high profile class but there's no point in playing them. Everything has already been done and nothing will really change until the eve population implodes on it self.

I've tried many a times to drag people into playing. My first struggle have been for people to understand there's no mercy and it's a dark place. 2nd. Have always been the fact that it is not an easy game, it takes time and skill to play. 3rd. Lately I've tried to convince people that there's still a world. No more. I'm quiting.

I'm not even rage quitting, and I have a sense that I'll return one day. But honestly I don't think so.

Good bye Eve, you have been a wonderful companion

Monday, June 2, 2014

Aaaaand let's tear it down and rebuild somewhere else.

So I've kinda nailed this PI stuff now.
I know I promised pictures, they aren't coming.

The big problems in this would be the need for enough Lava/plasma planets to extract enough Chiral structures and Plasmoids from.

With my current design you have 2 extractors with 4 heads each doing a minimum of 18k pr hour. That is routed to a warehouse, that stores the P0 while 2x3 factories are converting them to P1 and sending it to a Launchpad. The factories I place in a spider formation with closest range to warehouse possible, and a single link to the Launchpad (The extractors link to the warehouse, again as short as possible).

From the launchpad the P1's are processed by 3 advanced factories building transmittes, routing that back to the launch pad. and that yields 15 transmitters pr. hour provided the extractors are pulling at least 18k pr hour.

The setup can run for roughly 3 days before you need to purge the launchpad.

The other set can be put a on barren/gas/storm, same setup, but building watercooled CPU's.

The transmitters are picked up and shipped to a processing planet Currently I have a 12 factories setup churning out 36 Guidance systems pr hour, provided it's kept feed with transmitters and CPU's, Having a launchpad for CPU's and one for transmitters eliminated the need to planetside transports and one launchpad can store good for 2 days of running. The guidance systems are routed to a 3rd launchpad to extraction.

This setup takes roughly 15M to setup pr planet and with it running a week or so it's just flipping the bottom line into green now.

But alas, C4 is a bit too heavy for me and another option have opened for me: C3 and I'm going there to settle in calmer waters. That means every needs to be shut down and rebuild, and the planet selection pose a challenge as I lack sufficient planets.

A more dynamic and effective solution seems to be my choice with planets focusing on a single extractor and P1 material, and rely on secondary input.
in terms of yield I seem able to build 4 Advanced factories on each planet (with 8 basic factories) but rely heavily on transporting and distributing the P1 materials for P2 processing, or maybe I should consider having P2 processing planets and increase the P1 production pr planet. I'll have a look at it slowly during this week after I've entered and settled with the C3. The baseline from here is 6 planets X 15 P2 X 0.5 X 24 hours X 3 Characters X 0.1 = 3.240 Cycles = building 3 systems = 9.720 Guidance systems produced pr day. (which is a bit insane and over the top)......

3240 spread over the 24 hour day = 135 Factories which is a bit excessive, as I've only had 12 on a planet thus far. Seems I'm up for a lot more balancing acts.

Sunday, June 1, 2014

Welcome to the Dark side

Yep, I finally succumbed to Star Wars, The old republic.

I've been playing for some 14 days now and my hand is just about ruined. Those who know my gaming life would know that 14 days is about the time I can play any wasd game, before my hand slowly turns into rubble. Something about the nerves, and the way I'm using my fingers, there's no real work around, there's aidtools and bandages, but no fix. I simply will never play a piano for that long.

Now Star Wars, TOR (as it's called)... But why? You hate warcraft style games.... Yep, that's correct.
i passionately hate WC and loads of other games of that type, but I love the SW stories, the Jedi concept the world in where it takes place. Sure it's a bit small, and the stories aren't quite alligned with the movies and other stuff in the universe. And then again it is.

Recently I've picked up on Clone wars, and I'm slowly grinding it to an end with the 6th. sesseaon. And my love for that world has only been rekindled.

I did notice it's launch by EA, and first thing was intrest, and much to my satisfation the game ended on the market exactly as i predicted. Another WC clone with the attached scamming and stuff attached needing to get that Secure key and join the wars against Steam (game only available via Origin). The same problem I had with Star Craft 2. In the mean while the game has been handed back to Bioware and turned into F2P /P2W in a way that the game is playable, but alot of things have been barred when you're not a subscriber or paying for the game.
That's quite fine really, considering how many games that are currently subscribtion only, monthly payments here or your game will forfeit.. SW has taken the approach of, play the game for free, play it more and better for cash. And I like that. It doesn't put holes in my wallet, I can store the game for quite a while without playing come back and pick up without loss. It's low budget = less focus on pretties, more on player content.
This is a game where PvP is meaningless. If you lose -> P2W.
The game have decent PvE, it's there you can get more by paying, but the baseline is there.
Which leaves RP'ing to be the main attractor.

As it's mainly RP, most griefers don't stick around as there's no point. Intelligence/maturity is a bit higher and it's freaking Star Wars MMO.

I've played KOTOR a few times, and would do so many times more (at some point I'll get KOTOR2), and I never get tired of that story and playstile. Here's it's open ended. It's Roleplaying. The game mechanics kinda blows down quickly and it not something to praise (you can even pay to unlock GUI features like multiple taskbars).

This is my temptation, and I won't resist. Stay tuned for more, and I migth be getting this to youtube, if bandicam approves.

Kom nu igang!

Jeps, jeg har IKKE lavet noget.

Ja nu endte hele ugen med at gå med at lave ingenting i minecraft, jeg er tydeligvis kørt op i det hjørne hvor jeg skal mine en milliard chunks for at samle de ressourcer sammen jeg skal bruge til at komme videre.
Den direkte effekt er at jeg faktisk har youtubet idag og springer en uge over. Rimelig nederen, men det er også utroligt så meget guld jeg skal bruge, plus jeg har haft andre ting i hovedet. Tror jeg skal nedsætte et antal time jeg vil minecrafte om ugen, også må jeg bare nå mine projekter på den tid. Kunne være meget spændende.

Hvad tror du vil være passende antal timer til at have noget klar til Youtube 1 gang om ugen?