Wednesday, August 29, 2012

Not again!!!!


Yep. I did it again last night.
It's actually starting to become a minor problem. I lose my ship to a mission.

So I figured as i do everyday i log in that I'll run a mission or 2 and get some shut eye.
Behold the mission offer: The Blockade.
Payment 500k
Bonus 500k
Timeline, 6 hours.

How hard can it be I've done that mission a bunch of times.
So pack up the Caracal, undock and let's pop some ships. I'd be a little pressed on tanking as it's a L3 using a Cruiser.

Aligning back to station and start popping, forgot drones 10m3's so no biggi. Missiles away. It's pretty with 4 Scourge Heavy missiles firing and flying towards target. Hit... 50% shield on target, hmm not much but I've got time, got 6 hours. And I have range... 50km's. 52 cutting it close, but 50 for sure...
Getting aggroed, sure they're 45-50 m's away, Nation laser boats, short on range. No problem. Another hit, 95-100% shield, nice, grinding it down. It's what i know. It'll work, just take a while, and think it's 4 waves or something of 2x4-6 targets.....

Blam!!!!! I start taking damage, fast... Sure i active shield tank it's still okay, but weird when up against short ranged. Okay, the Booster plus Amplifier can't handle the tanks, so better focus for warp out points....
3rd hit, 20% armour on target 1... hmmmm Okay, I'm at least grinding it down, slowly but vs. the damage to Caracal I won't take more then 2, maybe 3 per warp. Well it's better then nothing and persistence pays out.
Bounty, reward and bonus, thinking 5-10M but it'll take time.

Grinding away, 6th. salvo or so and the first pops, but and got the Dmg under control . Start working on the next target, best to pop the frigates first, they are plentyfull and fast. 3 salvos and one more pops. 3rd. 4th, and I'm going into armor, so warp out.... That was alot of reds????
Dock up, fix boat, using armor rep to keep the costs down., reenter the fray...
Okayyyy, now we have had reinforcements i suppose, and Local tells me single wave, but from 4 pops, right must have taken down a full wing I guess, so we're now at 10-12 rather then 8.... Hmmm should still be doable.... Align.... WTF!!!!! 75% shield left with tank running? Right, target range? hmmm 20km's on average, okay. Short range, they hurt when in your face. Borg it down and pick off a target...
Righ frigate, gone, warp out, rep the armor again. Just had to manage the 3rd salvo to kill it before warp and it's what the armor is fore right...

Back in the fray, this time, warp in 100km's off site, range it what's working on Caracals....
There's so we're now at 15-16 target's erhhh why?
Ohh they're sending the third wave, even though I've only picked off some 60% of the first.

I've got range I'll manage... hmmm, that's tough one. 5 salvos to get the shields... And... 10% armor pr salvo? with 15% repper?. okay, that'll need more firepower somehow, problem for later.
Picking off targets...got 2, maybe 3 and it's time, watch out for the structure....

Back into it. Better warp to spot as they are now at the 100km mark...
Works fine, I close on them fast but it's okay, picking off an extra frigate, last one actually.
Warp back to station, recharge shields, back to 100.

OUCHHH, 25% shield left once aligned to station, hoping to drop 2nd. salvo before warping. and WTF with all the reds??? 25-30? too many to count under pressure.
I'll need a battle barge...

Got a friend flying a Coercer laser boat, fast as hell, and the damage to go with it. tanking like a bull. She's old so I guess it's a skill issue. Call her up, have her log in and save my arse.
Spending the remaining time optimizing damage output and Tanks with current skill set:
This seems a lot better on paper...
Slower, higher DPS, and better tank (passive)

undock, warp, engage.
hmmm seems wonderfull, maybe I can actually pull it off?
Pop one, warp, pop 1, maybe 2, warp. Seems to be working just keep it up, it's an insane amount of flashing reds though...
Then it happens, she's 3 jumps out and we strike convo, I get stuck in the structure. it takes atleast 15 seconds to bypass that. I last 5. Great... Lost ship... Well. Close to market hub, and I have the reciepe, and I'll need a boat later on so let's go shopping.

________________________________________________
                        1           6.400.000,00          6.400.000,00Caracal
                        5              440.000,00          2.200.000,00'Malkuth' Heavy MissileLauncher
                        2           1.354.984,01          2.709.968,02Ballistic Control System II
                        1              806.778,97              806.778,97 Large Shield Extender II 
                        1           1.703.998,00          1.703.998,00Adaptive Invulnerability Field II
                        1           2.391.998,84          2.391.998,84EM Ward Field II
                        1           1.297.564,00          1.297.564,00Thermic Dissipation Field II
                5.000                   1.144,99          5.724.950,00Caldari Navy Scourge Heavy Missile
                                  -  
 Total         23.235.257,83
______________________________________________


Fleet  up and let's go once more, notice the Faction missiles for extra umpfhh

Sure this works, we even got that hard Hellhound thing to drop, took awhile but it died.
That no so great part being that it seems every time we pop one red, a new wave appears...
Still it's under control.
Then I get stuck in the structure once more.

Result: Ragequit

I simply shut down the client, haven't spoken to my friend yet, so don't know if she survived. But ARGHHHH! Just assembled the best boat I could, pooled all my cash into it, teamed up and went L3 mission grinding and we got FUBAR'ed.
I'm Done. Feed up, dirt poor, noticed the Plex price is now 525 ish millions rather then 475 ish.
I'm gonna get me a covetor or at least train for it next. Not going missioning again until I'm in a drake.
So mining here we go. zzzZzzZZzzZZzzZZzzZZZ....
It works and it's safe....

Thursday, August 23, 2012

Ups, I did it again.


Sorry for the wait, summertime tends to be offline time sooo.

I've lost the Cruiser.... Again...Sleeping.... Again....

Yep, it happens. Mission grinding isn't really that exciting and with my already pretty long hours it happens that I fall asleep during warp. Pretty stupid feeling you get when you realize that you've arrived but you're now in a pod. But hey I remember wrongly.

The last cruiser wasn't lost to sleep it self, rather I lost it as I was pushing it... You know that mission where there's a juicy target that with skill and caution you can just do it? Well, don't throw caution to the wind then... I seriously hate it when you see your shield and 50% armor go *puff* in a single volley before you've aligned to anything. Most likely you already know there that the ship is lost, yet still you hang on to the hope that you'll make it out.....

You feel exceptionally stupid when you return in a ligther setup to retrieve the valuable loot, especially as you get instapopped when you arrive...

How often have you been sitting there with an evil look in the eyes stirring at your freshly conjured pod?
Grinding and proberbly also in many other fields, you already know before you see the pod that this is bad, and it's your fault. Maybe not directly, but in the end it's your fault. You made the stupid choise, be it on false information (you choose to trust), griefing players (You choose to trust, or didn't prepare for), Stupid fleet members that do stupid things like activating smartbombs in tigth formations (You didn't leave the fleet).

Rarely have I ever heard of anyone being a trust victim in eve, sure I hear the noob tears flowing, and the salt  of frechly grinded carebears that doesn't get it.

Maybe this is way I like Eve so much. You take responsibility or you die/remove your self from the game. Sure you can always blame someone for your demise, you can even whine and bitch about it.
Any veteran here would know that this doesn't ever help your case, infact it's worsening from your tears, which is a common priced dish served quite often in Eve.

Sometimes I'd love to see that attitude manifest in the real world. And there's alway only one solution. Back on that horse.


Ohhh, you want the kill mails, i know it:

2012.08.20 01:27:00

Victim: Maxx Loproc

Damage Taken: 11938

Involved parties:

Name: Mercenary Commander / Unknown (laid the final blow)
Damage Done: 11938

Destroyed items:

'Malkuth' Heavy Missile Launcher I (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Experimental 10MN Afterburner I (Cargo)
'Malkuth' Heavy Missile Launcher I (Cargo)
'Malkuth' Heavy Missile Launcher I (Cargo)
Ballistic Control System II (Cargo)
Power Diagnostic System II (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Kinetic Deflection Amplifier II (Cargo)

Dropped items:

Hobgoblin I (Cargo)
'Malkuth' Heavy Missile Launcher I (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Green Arisite, Qty: 34 (Cargo)
Acolyte I (Cargo)
Medium Shield Booster II (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Scourge Heavy Missile, Qty: 5945 (Cargo)
'Malkuth' Heavy Missile Launcher I (Cargo)
Ionic Field Accelerator I (Cargo)
Medium Subordinate Screen Stabilizer I (Cargo)
Small Standard Container (Cargo)

And as I was on a mining mission and needed to retrieve the ore, I went to pickup the loot:

2012.08.20 01:44:00

Victim: Maxx Loproc

Damage Taken: 1859

Involved parties:

Name: Mercenary Commander / Unknown (laid the final blow)
Damage Done: 1859

Destroyed items:

Adaptive Invulnerability Field I (Cargo)
Hobgoblin I (Cargo)
Medium Subordinate Screen Stabilizer I (Cargo)
Green Arisite, Qty: 47 (Cargo) !!!!Mission objectives!!!
Scourge Heavy Missile, Qty: 6001 (Cargo)
Expanded Cargohold II (Cargo)
Expanded Cargohold II (Cargo)
'Malkuth' Heavy Missile Launcher I, Qty: 2 (Cargo)
Small Tractor Beam I (Cargo)

Dropped items:

Suppressed Targeting System I (Cargo)
Experimental 10MN Afterburner I (Cargo)
Medium Shield Booster II (Cargo)
Expanded Cargohold II (Cargo)
Scourge Heavy Missile, Qty: 28 (Cargo)
Ionic Field Accelerator I (Cargo)
Acolyte I (Cargo)
Gneiss, Qty: 1953 (Cargo)

Man you feel stupid when you start aligning an half blasted iteron where you just lost a combat cruiser....

At any rate getting the tool back (mission grinding cruiser) I luckyly had my original fitting designs, just needed to fetch everything scatteret all over + I had some improvement ideas.
This is the end design with a few modifications as I'm not done with Shield Management 5 yet and so on: